listed cardnumber of times Beam Cell+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Beam Cell+1# times removing listed card causes model to take Beam Cell+1
Claw 272 8.1 ± 0.8282
Claw+1 136 7.2 ± 0.9110
Go for the Eyes 268 6.6 ± 0.6280
All for One 108 5.2 ± 0.970
Beam Cell 165 4.7 ± 0.6100
FTL 243 4.6 ± 0.4120
Hyperbeam+1 51 4.5 ± 1.350
Stack 66 3.7 ± 1.130
Streamline 189 3.5 ± 0.4100
Melter+1 67 3.3 ± 0.840
Rebound 137 3.0 ± 0.510
Go for the Eyes+1 255 3.0 ± 0.442
Leap 294 2.9 ± 0.390
Rip and Tear 89 2.9 ± 0.640
Steam Barrier 202 2.8 ± 0.480
Fission 110 2.7 ± 0.750
Streamline+1 270 2.3 ± 0.340
Melter 192 2.3 ± 0.450
FTL+1 95 2.1 ± 0.620
Recursion+1 84 2.1 ± 0.741
Strike 2141 2.1 ± 0.1532
Zap+1 1051 2.1 ± 0.1334
Strike+1 280 1.8 ± 0.290
Sweeping Beam+1 207 1.8 ± 0.330
Core Surge 254 1.8 ± 0.240
Seek 243 1.8 ± 0.330
Sunder 105 1.8 ± 0.420
Sweeping Beam 296 1.7 ± 0.240
Ball Lightning+1 324 1.7 ± 0.370
Barrage 147 1.7 ± 0.411
Ball Lightning 821 1.7 ± 0.1120
Boot Sequence 201 1.6 ± 0.340
Bullseye 89 1.6 ± 0.520
Charge Battery 596 1.5 ± 0.2160
Sunder+1 266 1.5 ± 0.343
Recycle+1 55 1.4 ± 0.700
Rebound+1 56 1.4 ± 0.710
Bullseye+1 89 1.3 ± 0.511
Dualcast+1 480 1.3 ± 0.2174
Thunder Strike 62 1.3 ± 0.500
Cold Snap 751 1.3 ± 0.1121
Hologram+1 184 1.2 ± 0.460
Auto-Shields 96 1.2 ± 0.521
TURBO 153 1.1 ± 0.350
Compile Driver 279 1.1 ± 0.233
Charge Battery+1 127 0.9 ± 0.300
Barrage+1 192 0.8 ± 0.322
Seek+1 58 0.8 ± 0.630
Blizzard 66 0.7 ± 0.900
Doom and Gloom 214 0.7 ± 0.311
Darkness 96 0.6 ± 0.410
Hologram 242 0.6 ± 0.261
Reboot 112 0.5 ± 0.310
Static Discharge 147 0.5 ± 0.451
Thunder Strike+1 53 0.4 ± 0.410
Double Energy 60 0.3 ± 0.620
Chill 304 0.3 ± 0.211
Equilibrium 201 0.2 ± 0.311
Fission+1 84 0.2 ± 0.301
Doom and Gloom+1 165 0.1 ± 0.400
Rainbow+1 57 0.1 ± 0.500
Apotheosis+1 57 0.1 ± 0.502
Recycle 57 0.0 ± 0.401
Chill+1 59 -0.0 ± 0.602
Recursion 91 -0.1 ± 0.510
Chaos+1 104 -0.2 ± 0.300
Skim 88 -0.2 ± 0.511
Doubt 69 -0.3 ± 0.610
Blizzard+1 85 -0.3 ± 0.401
Multi-Cast 57 -0.3 ± 0.402
Core Surge+1 100 -0.3 ± 0.500
Zap 1320 -0.4 ± 0.118
Coolheaded+1 308 -0.4 ± 0.213
Compile Driver+1 120 -0.4 ± 0.410
Genetic Algorithm+1 71 -0.4 ± 0.401
Apparition 61 -0.4 ± 0.201
Dualcast 1873 -0.4 ± 0.1319
Curse of the Bell 124 -0.5 ± 0.201
Force Field 59 -0.5 ± 0.610
Self Repair+1 148 -0.5 ± 0.303
TURBO+1 72 -0.5 ± 0.701
Chaos 63 -0.6 ± 0.401
White Noise 206 -0.7 ± 0.204
Loop+1 227 -0.7 ± 0.212
Beam Cell+1 179 -0.7 ± 0.506
Tempest+1 62 -0.8 ± 0.510
Rip and Tear+1 61 -0.8 ± 0.510
Glacier+1 127 -0.8 ± 0.401
Defragment 274 -0.8 ± 0.204
White Noise+1 127 -0.9 ± 0.301
Defend+1 359 -0.9 ± 0.218
Self Repair 400 -1.0 ± 0.205
Darkness+1 85 -1.1 ± 0.510
Reinforced Body+1 65 -1.1 ± 0.400
Leap+1 69 -1.2 ± 0.501
Cold Snap+1 247 -1.3 ± 0.3010
Capacitor+1 184 -1.4 ± 0.405
Amplify 85 -1.4 ± 0.500
Static Discharge+1 183 -1.5 ± 0.204
Buffer+1 116 -1.5 ± 0.403
Echo Form 384 -1.6 ± 0.217
Creative AI 149 -1.6 ± 0.403
Buffer 148 -1.7 ± 0.303
Electrodynamics+1 101 -1.7 ± 0.501
Capacitor 338 -1.8 ± 0.218
Glacier 570 -1.8 ± 0.2016
Machine Learning 108 -1.8 ± 0.402
Consume 105 -1.9 ± 0.404
Rainbow 113 -1.9 ± 0.403
Heatsinks 74 -2.0 ± 0.600
Genetic Algorithm 173 -2.1 ± 0.303
Storm+1 73 -2.2 ± 0.600
Reinforced Body 183 -2.3 ± 0.407
Loop 203 -2.3 ± 0.306
Defend 2251 -2.3 ± 0.1080
Coolheaded 631 -2.3 ± 0.2016
Echo Form+1 75 -2.4 ± 0.700
Storm 100 -2.5 ± 0.605
Creative AI+1 86 -2.9 ± 0.604
Biased Cognition 225 -3.0 ± 0.408
Defragment+1 578 -3.2 ± 0.2024
Consume+1 109 -3.2 ± 0.701
Electrodynamics 443 -3.2 ± 0.3018
Tempest 66 -3.2 ± 0.903
Biased Cognition+1 146 -3.5 ± 0.708